Ernst Janssen Groesbeek Stylized Rendering Look Development Artist, 9to3animation Christos Obretenov Owner & Lead Developer RenderMan Stylized Looks, Lollipop Shaders workshop Katana: From MultiShot to MultiStyle
Matthias Buehler Founder & CTO | MSc Arch ETH Zurich workshop The Purpose and Principles of Architecture
Nicholas Cabana Creative Director and Co-Founder, Claynosaurz Claynosaurz: Rise of the Interactive Franchises: Why the Future Belongs to Creators
Talia Finlayson Creative Technologist and Senior Unreal Artist, Disguise A Minecraft Movie: How the Virtual Art Department Enabled Real-Time Collaboration with Unreal Engine
Michael Coldewey Professor of Concept Art, Drawing & Design, Media Design University of Applied Sciences in Munich workshop Concept Art for Games
Michael Coldewey Professor of Concept Art, Drawing & Design, Media Design University of Applied Sciences in Munich Sketching! Create the Line Before The Code
Luca Prasso Sr. Technical Artist, Android Perception Team, Google AMA: Nonno Edition. Doubts and Hopes for a Future Self
Zane Swift Filmmaker The Case of the Missing Afikomen: An Interactive Detective Story with Ctrl Movie
Saint John Walker Programme Leader, Postgraduate Media, University of Hertfordshire masterclass Making the Most of Your Showreel in an Age of AI
Saint John Walker Programme Leader, Postgraduate Media, University of Hertfordshire Showreel Clinic: Bring Yours to Get Feedback
Oleg Fryazinov Associate Professor in The National Centre for Computer Animation, Bournemouth University workshop Aspects of Visualization with Unreal Engine: Hands-On Pre-Viz and Post-Viz
Morten Thorning Executive Producer, Director, Writer, Creative Consultant Bridging the Gap between Education and Industry