Dylan Sisson Artist & Designer, RenderMan, Pixar Animation Studios Toy Story 5 and Beyond: RenderMan XPU: The Next Chapter
Dylan Sisson Artist & Designer, RenderMan, Pixar Animation Studios workshop Stylized Looks with RenderMan: Creating a Personal Style
Eloi Champagne Head, Technical Direction and Production Technology, National Film Board of Canada From Capture to Distribution: How New Production Technologies Are Redefining Media
Eloi Champagne Head, Technical Direction and Production Technology, National Film Board of Canada workshop Gaussian Splatting for Animation: Emerging Workflows and Hybrid Pipelines
Habib Zargarpour Virtual Production Supervisor, Interdimensional VFX, Co-head of Virtual Production, USC School of C Setareh Samandari Chief Executive Officer (CEO), Interdimensional VFX Beyond Boundaries: Exploring Reality in Limit Exceeded
Christian Tagliapietra 3D Artist and Educator, Skyup Academy workshop Mastering Materials in Unreal Engine 5: From Material Editor to Substrate
Kevin Baillie Executive, Visual Effects Supervisor, Director, Founder, Leeme Throughline: Three Months, or Forty Years?
John Canning Director Developer Relations - M&E, AEC, D&M, AMD Darren Frankel Head of Film & Television, Adobe Rob Konuch Digital Supervisor, One Piece, Netflix Sean Wallitsch Sr. Specialist Solutions Architect, Visual Compute, Amazon Web Services panel Accelerating VFX Workloads: AI, Cloud, and Hardware in Production Today
Agata Soccini Researcher, Head of the VR Lab, University of Torino The Art of Being There: Virtual Worlds, Human Experiences