


VIEW 2023: Confirmed Speakers
Two Locations in Turin, Italy: Oct 15 @ ITS ICT, Piazza dei Mestieri, Via Jacopo Durandi, 10 & Oct 16-20 @ OGR, Corso Castelfidardo, 22
VIEW Conference is delighted to announce the participation of the following initial list of speakers at VIEW Conference 2023
VIEW Conference 2023, an English-speaking event, takes place 15-20 October, 2023, in the beautiful baroque city of Turin, Italy. Tickets are now available from the official VIEW Conference website.
Confirmed Speakers Include
- Henry Selick, Director, Coraline, Wendell & Wild
- Joaquim Dos Santos, Director, Spider-Man: Across the Spider-Verse, Sony Pictures Animation, Sony Pictures
- Doug Chiang, Vice President and Executive Creative Director, Lucasfilm
- Peter Sohn, Vice-President, Creative & Director, Elemental, Elemental, Pixar Animation Studios
- Sam Fell, Director, Chicken Run: Dawn of the Nugget, Aardman Animations, Netflix
- Nick Bruno, Director, Nimona, Netflix
- Troy Quane, Director, Nimona, Netflix
- ND Stevenson, Author, Illustrator and Co-Producer, Nimona
- Benjamin Renner, Director, Migration, Illumination
- Jeff Rowe, Director, Teenage Mutant Ninja Turtles: Mutant Mayhem, Paramount Animation
- Ted Ty, Global Head of Character Animation, DNEG Animation
- Peter Ramsey, Director, Spiderman: Into the Spider-verse
- Andrew Jackson, Overall VFX Supervisor, Oppenheimer, DNEG VFX
- Joe Letteri, Senior Visual Effects Supervisor, Wētā FX (5-time Oscar winner)
- Kyle Odermatt, VFX Supervisor, WISH, Disney Animation Studios
- Mike Lasker, VFX Supervisor, Spider-Man Across the Spider-Verse, Sony Pictures Imageworks, SPA
- Marc J. Scott, Visual Effects Supervisor, Trolls Band Together, Dreamworks
- Stephane Ceretti, Overall VFX Supervisor, Guardians of the Galaxy Vol.3
- James Knight, Global Director, Media & Entertainment / Visual Effects, AMD
- John Gaeta, Chief Creative Officer, Inworld AI (Academy Award winner)
- Rafael Grassetti, Digital Artist
- Bruno Coulais, Award-Winning Composer and Musician, Coraline, Wendell & Wild
- Andreas Deja, Creator & Director, "MUSHKA" and Legendary Disney Animator
- Mark Ulano, Sound Engineer, CAS, AMPS (Oscar winner)
- Paul Debevec, Chief Research Officer, Eyeline Studios
- Scott Eaton, artist exploring figurative representation & abstraction by combining traditional mediums with machine learning and other digital tools
- Hal Hickel, Animation Director, Industrial Light & Magic (ILM) (Oscar, BAFTA winner)
- Dylan Sisson, one of the creative pioneers behind Pixar’s RenderMan
- Eloi Champagne, interactive storytelling specialist discusses his work as technical director at the National Film Board of Canada
- Nikola Damjanov, Lead Game Artist, Nordeus
- Jan-Bart van Beek, Studio Director & Studio Art & Animation Director, Guerrilla Games
- Richard Oud, Studio Animation Director, Guerrilla Games
- Faik Karaoglu, Executive Vice President, Wacom
- Daryl Anselmo, Artist & Advocate for Emerging Technologies
- Martin Nebelong, Freelance Artist and VR Pioneer
- Antony Passemard, Director and General Manager of Creative Tools, Amazon Web Services
- Heiko Burkardsmaier, VFX Executive Producer, Head of Business/Legal Affairs, Accenture Song VFX
- Jake Morrison, Overall VFX Supervisor, Thor: Love and Thunder, Marvel Studios
- Peter Nofz, CTO, VFX Supervisor, Rodeo FX
- Mike Jelinek, ArtD. Researcher, MX Lab, Inst of Design Faculty of Arch/Design, Slovak U. of Tech, Bratislava
- Daniele Angelozzi, Freelance 3D Sculptor & Certified Instructor
- Michael Coldewey, Professor of Concept Art, Drawing & Design, Media Design University of Applied Sciences in Munich
- Andreas Maaninka, VFX Supervisor
- Alwyn Hunt, Head of Education, Partnerships, Adobe, Co-Founder, The Rookies
- Almu Redondo, Production Designer, Cartoon Saloon
- Richard Kerris, VP Omniverse Platform, GM of Media & Entertainment, NVIDIA
- Juri Stanossek, VFX Supervisor, Accenture Song VFX
- Apollonia Hartmann, VFX Producer, Accenture Song VFX
- Craig Caldwell PhD, USTAR Professor, Department of Film & Media Arts
- Matthias Buehler, Founder & CTO | MSc Arch ETH Zurich
- Helge Maus, Senior 3D & VFX Trainer, Blender for Production, Godot & Unity Artist, Compositor, pixeltrain
- Trent Claus, VFX Supervisor, Lola Visual Effects
- Ben Lumsden, Business Development Manager, Epic Games
- Saint Walker, Deputy Dean, Escape Studios
- Hugo Guerra, Director & VFX Supervisor
- Simon Devereux, Founder/Director of ACCESS: VFX and Director, Global Talent Development, Framestore
- Tim McLaughlin, Texas A&M University
- Mauro Baldissera, Founder, Skyup Academy
- Amy Ash, Head of Characters, Axis Studios
- Heidi Wang, Senior VP, Wacom
- Gretchen Libby, Director, Visual Computing, AWS
- Giacomo Mineo, Visual Effects Supervisor, Oppenheimer, DNEG
- Glen Pratt, Production VFX Supervisor, Barbie, Framestore
- Jeff Dillinger, VFX Supervisor & CEO, Megalis
- Claudia Marvisi, Pixomondo
- Jon Beeston, Head of Art, Axis Studios
- Christian Illingworth, Creative Producer, Axis Studios
- Diego Viezzoli, Supervising TD & Pipeline Supervisor, Rainbow CGI
- Leonardo Dell'Agli, CG Supervisor, Rainbow CGI
- Filippo Robino, Co-Founder, Alps Studios
- Ian Failes, Editor, befores & afters
- Carolyn Giardina, Tech Editor, The Hollywood Reporter
- Arvind Arumbakkam, Director Business Alliance and Partnership, Wacom
- Daniel Roizman, Co-Founder & CEO, UME.Studio
- Agustin Cossa, Virtual Production Supervisor
- Chris Nichols, Director, Chaos Labs, Host of CG Garage Podcast
- Claudio Meireles, Head of Communities & Influencer Marketing, Chaos Group
- Michael Lim,
- Terrence Masson, MFA Computer Arts Chair, School of Visual Arts (SVA), NYC
- Gray Marshall MS, MFA, Chair of Visual Effects, SCAD
- Lisa Sepp-Wilson, Head of Production, VFX, Frame by Frame
- Fabio Cerrito, Head of VFX Department / VFX Supervisor, Frame by Frame
- Lotte Kronborg, Head of Studies for BFA Animation, The Animation Workshop, VIA University College, Denmark
- Neil Peplow, Director and CEO, London Film School