One-Shot Camera Approach in God of War Ragnarok
A behind-the-scenes look at how Santa Monica Studio used motion capture to deliver over five hours of seamless cinematics and achieve the ambitious one-shot camera experience in God of War Ragnarök
A behind-the-scenes look at how Santa Monica Studio used motion capture to deliver over five hours of seamless cinematics and achieve the ambitious one-shot camera experience in God of War Ragnarök