Crowd Lead Technical Director, MPC
HOW MPC BUILT A ZOMBIE APOCALYPSE FOR WORLD WAR Z
MPC Lead Crowd TD Marco Carboni breaksdown the creative and technical processes behind the studios award winning work in Marc Forster’s World War Z. MPC’s main areas of work included creating the massive CG Zombie hordes in Jerusalem, including the Zombie Pyramid and Busland scenes; the plane crash sequence; Wales Sequence and the Epilogue.
Marco Carboni has worked as a VFX artist for 12 years and is currently a Lead Crowd artist at MPC. He joined MPC in 2007 after working as a 3D Artist on commercials, television and film for a number of studios. Marco’s first movie at MPC was The Chronicles of Narnia: Prince Caspian, working as a Crowd TD. He then went on to work on high profile movies including Clash of the Titans, Prince of Persia, Ridley Scott’s Robin Hood and Harry Potter and the Deathly Hallows 2. Marco’s most recent work on the massive Crowd simulations for Marc Forster’s Zombie World War Z, recently won MPC a silver AEAF award for Best VFX in a Feature Film. Marco is currently working on 300: Rise of An Empire and Disney’s Maleficent.